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A room you earn, never buy.

Every item is earned by showing up. Nothing is for sale.

Tap something to add it. Pal goes over to it.

01What it costs

Everything costs nights, not money.

Each wind-down you finish earns Embers, the room’s currency. Prices are shown in nights: one night is one finished wind-down.

Night Sky

a set Pal wears
  • Star charm

    2nights

  • Moon charm

    5nights

  • Night scarf

    6nights

  • Firefly charm

    7nights

  • Aurora cape

    24nights

1 night = 1 finished wind-down

34
things for the room
0
things that cost money
The details
  • “A finished wind-down pays 10. The same on night two and night forty.”

Choose the short version of a night yourself and it earns 6 instead. Your streak is safe either way.

When your streak reaches 7 nights, 14 nights and the full length of your plan, you get a bonus of 50 Embers. Each bonus comes once, even if you start a streak over.

Prices run from 2 to 30 nights. Finish a whole wardrobe set and you get a keepsake for your shelf, not extra Embers. Night Sky’s is a paper moon.

Your Embers
“They never expire and they’re never taken back. A missed night takes nothing.”
Rearranging the room
“Moving is always free. Nothing can be lost.”
Choosing a different room
“Everything you’ve collected moves with you.”

02Its own life

It has a little life of its own.

Every so often, it does one small thing, like looking outside or playing with something you own.

  • “I hold it with both hands.”
  • “I count them.”
  • “I sit and open a book.”
  • “I nap here after the wind-down.”
  • “I shake it and listen.”
  • “I take it down and run.”
Tap to say hello.
The details

No more than three things in the room move at the same time, so it stays calm. You can pick Pal up and move it somewhere new.

Wherever you put Pal is the right place.

You can ask Pal anything, in your own words. When an answer needs your numbers, Pal looks them up first and lists what it checked. Tap under the answer to see the numbers behind it.

What Pal reads, and what stays on your phone

03The wardrobe

Try it on Pal before you spend.

Try on anything, even what you haven’t earned yet.

Pal, the WellPal companion
“Nothing on. Just Pal.”
41
things to wear
7
places on Pal
6
sets of five
The details

There are six sets to wear and four sets for the room, with five things in each. Some pieces don’t belong to any set.

Save an outfit you like as a look. One tap puts it back on.

  • “Wearing a look spends nothing.”

You earned everything in here.

04Two visitors

Two visitors, never random.

Each one comes because of something you did.

  1. A sparrow on the sillOne morning after every 7 nights of your streak

  2. A letter on the nightstandThe morning after you finish a habit

randomNothing here is left to chance

The details

When your streak reaches 7 nights, a sparrow lands on the windowsill one morning within the next five days, between 6:30 and 10. It stays for 20 seconds, or longer if you’ve put out a bird feeder. It doesn’t earn you anything. It’s just a visit.

You can’t predict the morning, but it isn’t luck: your streak decides it. The sparrow comes back at 14 nights, and every 7 nights after that.

A habit is finished when you tell Pal it mostly runs on its own now. The next morning, a letter is waiting on the nightstand. It stays until you open it. Tap it to see what you earned.

05Focus

Focus, with Pal beside you.

Pick an activity and a length. Pal sits with you while you study, read, work or breathe.

What a focus session earns

Nothing.

  • If you stop early

    “End here. That still counts.”

  • When you pause

    Pal looks up at you. It’s the only time it does.

  • A forgotten session

    If it ended over six hours ago, it skips the celebration.

The details
Why it earns nothing
No points, no streak, no Embers and no tally of past sessions. Focus time is for focusing, not for scoring.
If you stop early
The button has no stop sign on it. Ending early isn’t a failure, so it shouldn’t look like one.
Every activity has its own lengths.
The preset lengths start at 3 minutes for breathing and 30 for building. One list of lengths couldn’t fit both.

06Its limits

It knows what it isn’t.

Pal
  • When a night feels heavy

    “I’m not a doctor or a crisis line. I won’t pretend to be.”

  • When you talk off the record

    “I’ll forget this. Say it anyway.”

  • What it can do

    “I won’t guess at causes. I’ll show you what changed.”

The details

If something you write sounds like a heavy night, Pal doesn’t act like an expert. It doesn’t wait for you to ask for help, either. It says:

I’m staying right here with you. And there are people who are better at this than I am.

It shows this under the words “If it’s heavy right now”, next to two crisis lines you can reach straight away.

07How often it speaks

Five messages a day, at most.

Never a guilt trip. They come in four kinds.

5

a day

  • Evenings
  • Your rhythm
  • Your summaries
  • A gentle hello
The details
  1. Evenings when it’s time for your steps2
  2. Your rhythm a caffeine cut-off, or a heads-up about your energy3
  3. Your summaries one in the morning, one at night2
  4. A gentle hello after a few days away1
  5. In one day5

The four kinds add up to 8. No more than 5 ever arrive in a day.

“WellPal never sends a message about losing something.”

There’s one exception: “Your wind-down reminder arrives at the time you chose, even inside quiet hours.” That’s the moment it’s meant for. And your iPhone still has the last word: “Sleep and Do Not Disturb always win.”

Your Pal is waiting

Coming to iPhone.
This fall.

Your room starts empty. You’ll get one email, on the day it opens.